So, Danny and I have been working on LA Crazy Town for a little while now, but I wanted to give you guys an idea of how much work has really gone into our book. A few years ago, I believe it was in 2008 or 09, I decided I wanted to learn something new and looked for a college to enroll into. I was actually thinking about trying to find courses that could help in writing for video games. See, ever since I was a wee little cub, I’ve always enjoyed video games, not as much for the way they look and present themselves, but more for the story and the characters. I’ve always felt that a game is one of the best ways to tell a story, mainly because it’s interactive. I can watch a movie/read a book, but when I finish it, and wanna watch it or read it again, it’s still gonna be the same story I know. I may pick up on a few hidden gems of insight I missed before, may see it slightly different than I did the first time, but it’s not gonna change what happens in the end. I already know what the climax is, so it’s not gonna blow my mind to see the good guy get the girl, take down the bad guy, and everyone put on smiley faces and shit. However, a game is interactive, as I said before, so now I’m controlling the story. It’s me on that screen jumping on goombas or nuking a city. I’m not telling a story, I’m living it (so to speak). Anywho, I enrolled into a school and not that long after I met Danny. He was quiet. I mean like…REALLY quiet. I met a bunch of other guys there, mostly people 10 years or more younger than me, but still some pretty alright guys. We had a small gang going there, about a dozen of us hanging out and working together on projects and shit. Well, Danny and I got to talking at one point and he mentioned that he was there because he really wanted to write for comic books, and was hoping the school could help guide him in that direction. Now, to be honest,  the guy that I talked to when I first enrolled (which was the same guy that Danny talked to when he did) pretty much just told us what we wanted to hear to get us to join up. I’m not upset about that, I get it. He was trying to get people to sign up, so he may have embellished a little to make us happy to say yes. However, truth be told, the school wasn’t that great for what Danny or myself was looking for. Now, if you want to learn about Game Art and Design, hell yeah it’s great for that, but not what we were there for.  But, if it hadn’t been for that school, I seriously doubt that Danny and I would’ve met, and we wouldn’t have had our epiphany together about writing a comic. That’s really what the whole gist of this little tale is; while we were there at the school, we started working on our comic here and there, coming up with characters, their personalities, places, landmarks, etc. One thing that really helped us with our characters was playing a couple MMORPGs together, namely City of Heroes/Villains, and Champions Online. Those games let us design our comic book heroes and villains and put them on the screen, as well as adding bios for them to showcase our own writing talent and such. Well, long story short (too late), when we left that school we probably had a healthy stock of about 100 or so characters created, at least a dozen or so landmarks/settings written out, and a few ideas for storylines to work on. So we started writing. And writing. AND WRITING. I can’t remember the last accurate count right now, but I think at this point we have over 200 characters, and even more ideas for storylines, as well as several ideas for entirely different comics too. The next step for us however, was to get an artist.

To Be Continued…